Orra, Goddess of Crafting

Domain. Knowledge, Trickery
Origins. Orra, like many gods, was once a mortal. She learned the arts of smithing from a young age, and then went on to master woodworking, leatherworking, wagonwrighting, and numerous other crafts. But by the time she had accomplished these feats, the raw Creation that had ascended others into divinity had begun to be set right by Xoas, and so Orra, though she had never strove for it, was denied divinity. Karalay, the Goddess of Art, saw Orra’s work and though it a terrible injustice that the master craftswoman couldn’t be rewarded beyond the mortal fame she possessed. Upon conferring with her mother Setha, Karalay reached into the mortal realm and empowered Orra’s soul with godhood. Orra, eternally grateful, fulfills her divine duties with pleasure and grace, granting mortal crafters inspiration and knowledge in their work. Like Karalay, Orra views her responsibilities as Goddess of Crafting as too important to be ignored, and refused to abstain from the Material plane like other Gods. As such, Orra often roams the land granting insight and knowledge to tradesmen around the world.
Appearance. Orra often takes the form of a dwarven woman with skin hardened by the forge. She prefers to blend in and so can be very difficult to distinguish, but her pupils always appear as a starry void.
Symbol. Two crossed hammers, one vertical and one horizontal. Surrounding this shape are four bars, each bending at 90 degrees to form a box around the hammers.
Doctrine. Crafting, while desirable unto itself, is worthless if its creations are not used. The art of creation should either further hone one’s skills or be used as a resource for others.
Tenets. Orra is a relaxed goddess and doesn’t enjoy hard-and-fast rules

Orra, Goddess of Crafting

Wrath of the War God daydthomas daydthomas